Design




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They said...
FAUSTO CANTU(C.E.O of Render Farm Studios™) - Monterrey, MX
“Introduce students of various profiles to the issue of “Design Thinking”, “computational” thinking and how to implement new technologies, especially AI.”
ERIC VIENNOT(Game designer and author of transmedia projects) - Marseille, FR
“Know the general principles of game design, understand iterative prototyping processes, and know how to lead projects collaboratively, pooling skills, technical or conceptual, emerging or not, that are constantly multiplying.”
CÉCILE LE PRADO(Music composer) - Paris, FR
“Train students in tools that have now become common in a wide variety of fields but also, in terms of thinking, emphasize the importance of design and conception: what can we bring through the media modalities that are available today?”
GUNDOLF FREYERMUTH(Professor of Media and Game Studies at Cologne Game Lab) - Cologne, DE
“We live in a media society transforming our experience of the world and ways of thinking about it. An important part of this transformation is taking place through the so-called creative industries, which value design more than creation per se and systematically anticipate a vision of the future before a reality.